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WikiSkillsArchery Mastery

Archery Mastery

The ranged mastery: shots that bypass armor entirely, a slow that lets you kite, and a damage bonus for holding position. See Skill Masteries for the system itself.

Requires Archery at 90.0
Taught by Ranger, Bowyer — 10,000 gold
Ultimate Rapid Fire

Perks

Perk Effect per level At level 8
Piercing Shot 2% chance to ignore the target's armor entirely 16% chance
Crippling Arrow 2% chance to slow the target by 25% 16% chance
Sharpshooter (template) 5% chance for +5% damage — must stand still 40% chance, +40% damage

Crippling Arrow lasts 90 seconds but does not stack or refresh — a second proc while the slow is already running is wasted. One application per creature is all you need.

Sharpshooter requires you to have not moved for at least 5 seconds. It is the one perk here that fights the kiting playstyle the other two enable, so decide early whether you are playing a mobile archer or a stationary one.

Ultimate — Rapid Fire

Fires on a hit at 0.5% per proc level (4% at level 8). Cuts your swing delay by 50% for 20 seconds — roughly double your shots for the duration. Also fully heals you.

Because it is a duration buff rather than a burst, Rapid Fire pairs well with Sharpshooter: stand still for the whole 20 seconds and both bonuses apply to every shot.