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WikiSkillsFencing Mastery

Fencing Mastery

A debuff-and-tempo mastery: your hits strip the target's ability to defend itself, and you get free extra swings on top. See Skill Masteries for the system itself.

Requires Fencing at 90.0
Taught by Weaponsmith, Blacksmith — 10,000 gold
Ultimate Fury

Perks

Perk Effect per level At level 8
Sway Hit 2% chance on hit to lower the target's Wrestling by 25% 16% chance
Swift Piercer 2% chance to immediately swing again 50% faster 16% chance
Abusive Assault (template) +10% damage against Sway Hit targets +80% damage

Sway Hit lasts 60 seconds and stacks up to 3 times, so a sustained fight can strip 75% of a creature's Wrestling — it hits you far less often.

Abusive Assault only applies while the Sway Hit debuff is on the target, which makes Sway Hit effectively a prerequisite for it. The two are meant to be levelled together.

Ultimate — Fury

Fires on a melee hit at 0.5% per proc level (4% at level 8). Starts a 30-second frenzy: every landed fencing hit deals +20 flat damage, and you gain +20 Tactics for the duration. Also fully heals you.

Unlike most ultimates this one is a window rather than a single burst — its value scales with how fast you can swing during those 30 seconds, so it rewards high Dexterity and a fast weapon.