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Swordsmanship Mastery

Called Swords in the mastery window. A bleed-and-counter mastery: your hits open wounds that tick damage on their own, and you gain a chance to evade creature attacks outright. See Skill Masteries for the system itself.

Requires Swordsmanship at 90.0
Taught by Weaponsmith, Blacksmith — 10,000 gold
Ultimate Bloodbath

Perks

Perk Effect per level At level 8
Bleed Infliction 2% chance on hit to open a bleed 16% chance
Dodge 2% chance to evade a creature's attack 16% chance
Wound Strike (template) +10% damage against bleeding targets +80% damage

Bleed Infliction deals 15 damage every 3 seconds for 10 ticks — 150 total, independent of your weapon. It does not stack with itself.

Dodge works against creatures only. If the attacker is in melee range you also counter-attack; a dodged ranged attack is simply evaded with no counter.

Wound Strike only pays out while the target is actually bleeding, so it is worth taking Bleed Infliction alongside it — the two perks are designed as a pair.

Ultimate — Bloodbath

Fires on a melee hit at 0.5% per proc level (4% at level 8). Applies the bleed to every creature within 6 tiles at 30 damage per tick for 10 ticks — 300 damage each. Like every ultimate, it also fully heals you.