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WikiSkillsVeterinary

Veterinary

Veterinary is the pet-keeper's counterpart to Healing: when you use a bandage on an animal or monster, Veterinary is checked as the main skill and Animal Lore as the support skill (instead of Healing and Anatomy). It is a core skill for every tamer — see Animal Taming.

Extended Bandage Range

A shard-specific perk: bandaging a controlled pet (yours or an ally's) works at longer range as your Veterinary grows, so you aren't forced to stand on top of a pet that is kiting or fleeing:

Veterinary Bandage range to pets
Below 100.0 1 tile
100.0+ 2 tiles
120.0 3 tiles

You need line of sight to the pet for the whole bandage. Healing players always uses the normal 1-tile range.

What It Does

The formulas match Healing, with Veterinary/Animal Lore substituted:

  • Healing: succeeds with (Veterinary + 10)% chance and restores between Lore/5 + Vet/5 + 3 and Lore/5 + Vet/2 + 10 hit points (plus a small bonus based on the creature's maximum hits). Bandage time is 3–5 seconds depending on your Dexterity.
  • Curing poison: requires 60.0 Veterinary and 60.0 Animal Lore; harder poisons and slips reduce the chance, each failed attempt on the same patient adds +17%.
  • Slips: as with Healing, hits on you while you bandage slip your fingers and reduce the heal. Monster blows only slip you if they deal about 10 damage (after armor) in one hit — a pet tanking a pack of weak creatures no longer ruins your bandages, while a dragon's bite still does. Player hits always slip.
  • Resurrecting a dead pet: requires 80.0 Veterinary and 80.0 Animal Lore, with a (Vet − 68) / 50 chance (24% at 80, 64% at GM, 104% at 120). The pet's owner (or a friended player) must be within 3 tiles to accept the resurrection — unless you are the owner, in which case the pet is revived directly. A resurrected pet loses 0.1 in every skill.

Golems and animated dead cannot be bandaged.

Skill Cap and Training

Veterinary goes to 120.0 via Animal-type skill scrolls. Training is simple: fight with your pets and bandage them. Low-level wild animals barely scratch a pet, so early on let a weak pet tank something like a bear; from 60 cure poisoned pets, from 80 pet resurrections give good gains. Raise Animal Lore alongside — it gates the cure and resurrect thresholds.