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WikiSkillsResisting Spells Mastery

Resisting Spells Mastery

Called Magic Resist in the mastery window. The anti-caster mastery, built around your Grimoire's stored charge — it absorbs damage over a fight and you spend it back. See Skill Masteries for the system itself.

Requires Resisting Spells at 90.0
Taught by Mage — 10,000 gold
Ultimate Arcane Echo

Perks

Perk Effect per level At level 8
Silence 1% chance to silence a spellcasting creature for 30 seconds 8% chance
Magic Retaliation +12.5% spell damage × (Grimoire charge ÷ 10) +100% at full charge
Sudden Expulsion (template) Active attack: 50 base + 25 damage per level × (charge ÷ 10) 250 damage at full charge

Silence only works on spellcasting (mage-AI) creatures — it does nothing to a pure melee monster.

Sudden Expulsion is an active ability: a 3-minute cooldown, 10 tile range, and it needs at least charge level 3 to fire.

Grimoires build charge exactly like shields do — see the charge table on the Parrying Mastery page. Charge fades after 30 minutes without taking damage.

Ultimate — Arcane Echo

Fires when you are hit by magic at 1.5% per proc level (12% at level 8) — the second highest proc rate in the game, and the only one that triggers on taking damage rather than dealing it. Reflects 400% of incoming magic damage and halves all damage you take for 30 seconds. Also fully heals you.